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A brief history of multi-dimensional audio recording and playback...

Do you remember the very first time you heard stereo?  If you're old enough to remember monophonic recordings, you will recall the thrill of experiencing the expansion of acoustic space, a feeling of environment, not just a recording of musical instruments. It was almost majestic to hear Peter on the Right, Paul on the left, and a sonic image of Mary, right in the middle (created in the brain, by an in-phase mix of two equal signals). There had been a few attempts to encode the required two stereo channels into one recorded "track", that could later be separated back into two discrete sounds but multiplexing technology was not yet available to the home market. So, the fundamental paradigm of recording and reproducing a musical performance had to be re-engineered to create stereo. Suddenly, everything had to be doubled, which meant two separate but perfectly synchronized recordings, two pickups or transducers, two matched amplifiers, two sets of matched speaker systems, and a method for the single stylus or "needle", to transfer two separate signals from the respective sides of a single groove.

Once we had all became accustomed to stereo sound, we soon realized that as much as it was superior and more realistic than mere mono, there was still something missing. After all, it's a three dimensional world out here. So, with an understanding of how the brain interprets acoustic space from phase relationships and relative loudness levels, audio engineers set about reproducing the 3-D world by way of "binaural recording" and stereo headphones. The thinking was that if the brain could comprehend three dimensions with only two ears, two microphones could be positioned in such way that they could capture sound the same way two ears would. Then, with stereo headphones (separate speakers playing distinct sounds to each ear), the person would hear all the sounds s/he would hear, if s/he were at the original location. Viola, three dimensional sound, with only two channels! Of course, that whole situation didn't stir much interest, because it was only valid if BOTH conditions were met:  special, binaural recordings and a pair of headphones! 

So, the audio engineering community decided that they would opt to take the same approach used to convert mono into stereo, namely add yet another pair of discrete channels to record sounds that derive from behind the listener. Admittedly, it works well, if somewhat obtuse. However, consumers were not ready to pay for a comprehensive restructuring of its relatively new paradigm of two separate recordings. Adding another two channels was too costly. "Quadraphonic" sound was thus forgotten and the stereo market receded into a "Stereo is good enough" mode of thinking, which was soon supported by the new, high quality CD recording technique. Its greater dynamic range and "no hiss, clicks, or pops" sound quality seemed to improve realism and made us forget (for a moment) that we were still stuck in a two dimensional sonic environment.

The engineering sales departments regrouped and came up with a compromise. As opposed to using four separate recordings to accommodate the 3-D experience, it was now possible to encode a third "logical signal" into the two existing stereo signals. The idea was to save us from having to purchase a whole new sound system, like we did when stereo left mono in the dust. However, the savings were only academic. One still had to buy either a whole new stereo system with built-in decoder, or an add-on decoder unit, as well as yet another stereo amplifier, AND two more speaker systems. Also, and potentially far worse, the whole arrangement was completely reliant upon specially encoded recordings, which were themselves, costly and somewhat hard to get. The real tragedy of so-called "5.1" encoding methodology is that regular stereo recordings played through these systems offer no additional experience for the listener, whatsoever. With such recordings, the best that can be gained is an additional stereo pair in back, identical in signal to the pair in front. So after investing in all that equipment, it is essentially useless without the specially encoded recordings. Your entire collection of records, CD's, tapes and even FM Radio is as good as dead.  Even if one could ignore the whole necessity of encoded recordings, the investment remains substantial, due to the compulsory electronics in the amplifier/decoder unit.


KICK-Surround to the rescue...

Breakthrough technology

As our research division contemplated the concepts of binaural recording, a whole new model of acoustic space and the brain's interpretation thereof, began to develop. We realized that even without specific binaural techniques, the vast majority of stereo recordings contain considerable spatial acoustic information that can be processed and interpreted, using sophisticated algorithm, and represented through four speakers, to manifest the acoustic space that was hidden within the two channel recording.  We realized,  "It's already in there..."

It's already in there... Get it delivered!

Armed with that concept and the goal of making it real, our engineers created the KICK Audio Surround System. By analyzing the relationships between the two separate stereo signals, the team developed methods of extracting the selected components of the signals that matched those resulting from actual environmental conditions. To keep the costs reasonable, it was decided that the signal is best processed at the post amplifier, or speaker level. Signal processing any earlier in the course of playback would require more amplification equipment and defeat the purpose. Processing the signal at the speaker level means that the only additional equipment needed to realize true 3-D sound is the KICK Audio Surround System and two more speakers. Of course, the real value of this approach is that your entire collection of stereo recordings, regardless of format, is not only usable but will be enhanced significantly, when played through the KICK Audio Surround System.

The Experience

"Now, this is where it's at.  This is the thing of this gig . . ." 

When your system plays stereo programming, you will immediately notice a striking improvement in the "acoustic space" and Surround Sound ambiance.  Stereo recordings of live concerts will often take on the depth and presence of being right there! Take a moment to hear the performers on stage, in front of you, while the ambient sounds of the concert hall and the reverberant sound of the performance surround you. Studio recordings sound like you're sitting right in the studio, surrounded by the musicians and performers.  It is a unique experience.